Rigid Force Redux Bringing Furious Side-scrolling Shmup Action to Nintendo Switch and Xbox One

Written by Ben

February 27, 2020

DÜREN, GERMANY (February 26, 2020) –Headup, the critically acclaimed publisher of independent games, announced today a summer 2020 release for Rigid Force Redux on Nintendo Switch and Xbox One. Developed by com8com1 — a studio led by Marcel Rebenstorf, who previously worked at Ubisoft Blue Byte on titles such as ANNO and Might and Magic Heroes Online — the game has players piloting their spacecraft against an onslaught of aliens, powering up via special Energy Orbs and Force Shards which offer special offensive and defensive abilities. Rigid Force Redux will breathe new life into the classic side-scrolling shooter genre with its lovingly hand-crafted 3D models, stunning environments, detailed effects, and an electrifying Synthwave soundtrack.

Influenced by old-school shmups like R-Type, Turrican II, and Gradius, Rigid Force Redux will have players piloting a fighter that’s positively armed to the teeth with numerous upgradeable weapon systems and supplemental Force Shards! These adjustable Force Shards allow you to shoot in multiple directions, and block incoming enemy fire, while Energy Orbs appear and need to be captured in order to boost the ship’s power supply and eventually unleash an extremely powerful blast against the enemy horde. All that doesn’t only look great, but also makes you feel really powerful.

Battle it out against huge swarms of enemies, gunships, laser wielding mechs, and giant alien creatures. Every enemy has its own unique and challenging strategy, from the tiniest creature up to the largest boss. And there’s an awesome variety of those bosses — from menacing intergalactic beasts to heavily armed Mechanoids, there’s a slew of unique super-sized opponents. Take out a rampaging Defense Satellite, assault a mutated cave-dwelling plant monster, and survive a nerve-wracking chase against the deadly Blade Guardship (to name just a few) on your mission to save the galaxy.

If that’s not enough, the game also includes special Arcade and Boss Rush Modes, global leaderboards and 40 achievements. Rigid Force Redux packs all the fun and features needed for endless hours of battling and blasting fun!

Watch the announcement trailer below:

[YouTube]: https://uberstrategist.link/Rigid-Force-Redux-console-trailerYT
[Download]: https://uberstrategist.link/RFR-AnnounceTrailer-DL

Features Include:

  • Unique weapons and power-up systems inspired by classics of the genre
  • A variety of different enemies, challenging mid-bosses and enormous end bosses
  • An exciting story mode with animated cutscenes
  • Additional Arcade and Boss Rush game modes for extended high score runs
  • Six different action-packed 3D stages
  • Adjustable difficulty levels — for beginners to shmup masters
  • Leaderboards and 40 achievements to unlock
  • Original synthwave soundtrack by DREAMTIME featuring Michael Chait 

Rigid Force Redux will be available for Nintendo Switch and Xbox One in Q2 2020. A full press kit, including logos, key art, screenshots, and trailers, can be found here: https://uberstrategist.link/Rigid-Force-Redux-Presskit

Keep up to date with Rigid Force Redux by following Headup on Twitter and Discord, or following the official com8com1Twitter

About Headup

Headup is a hybrid games publishing and development company providing players worldwide with the best content in the independent gaming sector. Established in 2009, it is active on all major platforms such as consoles, mobile devices, and PC, and was awarded as “Best Publisher” at the German Developers Awards in 2012, 2013, 2017 and 2019. With over 80 million customers served on mobile and further several million players on the PC and consoles, Headup is always looking to raise awareness and commercial success for developers thinking outside the box. More information can be found at www.headupgames.com and twitter.com/headupgames

About com8com1

com8com1 is an independent game developer based in the Metropolitan Region of Hannover, Germany, and founded by industry veteran Marcel Rebenstorf, who previously worked at Ubisoft Blue Byte on AAA brands ANNO and Might and Magic Heroes Online. They closely collaborate with artists and industry experts, known and praised for their contributions to hits like Golden Sun, Time Splitters 3, Burnout 3, Heart & Slash and Elliot Quest. As a passionate indie studio, they aim to establish themselves as experts in creating rich and engaging games that you will love playing. More information can be found here: http://www.com8com1.com/

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