Seaworthy Roguelite RPG Maritime Calling Sets Sail into Steam Early Access this September
Developer Tiamat Games announces today that their seafaring roguelite role-playing game, Maritime Calling, will launch for Windows PC via Steam Early Access on September 28, 2021. Inspiring a sense of adventure akin to Master and Commander, while coupling it with the crew-management elements of FTL: Faster Than Light, Maritime Calling invites players to captain a ship and claim unexplored, resource-rich lands for the crown. Manage everything from stem to stern as you oversee the wellbeing of your crew, survive deadly oceanic hazards, and explore uncharted lands, while a procedurally generated map keeps every playthrough fresh and exciting.
In addition, Tiamat Games also announced today that Maritime Calling will enter closed Beta starting August 18 and running through August 29. Those who would like an opportunity to try the game ahead of its Early Access release can visit the Maritime Calling Steam store page to register via Steam Playtest and join the Tiamat Games Discord to join in on the conversation.
Watch the new trailer below:
[YouTube] https://uberstrategist.link/MaritimeCalling-EA-ReleaseDate-YT[Download] https://uberstrategist.link/MaritimeCalling-EA-ReleaseDate-DL
“We are excited to invite would-be explorers to set sail on the open seas with Maritime Calling’s Early Access release this summer,” said Nikita Veselov, Game Director on Maritime Calling. “We are excited to hear the stories from players and work closely with the community as we work towards the game’s full launch.”
In Maritime Calling, captains must utilize special masteries and skills to ensure the ship is properly maintained at all times — even if that means ordering members of the crew to take on dangerous and decidedly un-glamorous tasks. Captains must ensure that the right sailor is assigned the right task, so players will need to assess the skills of their crewmates to take advantage of their strengths and weaknesses. A crewmate that’s adept at navigation probably should not be on the front lines of a battle as their death could mean that the ship becomes lost at sea forever.
Everyone aboard relies on the captain to steer the ship clear of environmental hazards, while simultaneously preparing for unexpected attacks from rival nations. While life on the high seas can sometimes lead to a watery end, procedurally generated maps mean no two excursions are the same, keeping the experience fresh as the cold sea air. Mastery of the helm, however, will lead to newly-discovered islands with specialized quests that will lead to rewards like forgotten treasures!
Key Features of Maritime Calling:
- Take the Helm, Captain: Steering a ship back in the day was a smidge more involved than it is compared to motorboats of today. It’s the player’s job to prep the sails, measure for wind direction, and steer clear of any rocky crags sticking out of the water.
- It’s a Sailor’s Life for Me: Set day-to-day shifts for the crew, order them to plug any leaky holes in the hull, resolve quarrels among them, and make sure everyone gets their fair share of provisions (and booty!) Don’t feel bad about bossing everyone around, either — it’s the captain’s job after all!
- Master and Roleplayer: An effective captain will assign the right sailor to their most well-suited jobs. As each crew member gains experience through the tasks they’re assigned, they gain levels to unlock specializations that come with special bonuses!
- The World is an Oyster, so Pry it Open: These undiscovered countries are just waiting for players to explore them and uncover their riches!
- An Ever-Changing World: The map shifts with each playthrough thanks to procedural map and terrain creation engine. There could be a beautiful coral reef in a region on one playthrough, and the next, a violent tropical storm!
Maritime Calling will be available for PC via Steam Early Access on September 28, 2021.
Keep up to date on all things Maritime Calling by following the game on Facebook, Twitter, LinkedIn, and Steam.
About Tiamat Games
Located in Moscow, Russia, Tiamat Games is an indie game studio founded in the summer of 2018 to start development on the seafaring rogue-like RPG Maritime Calling. After working on several titles with the legendary Peter Monaleux at studio 22Cans, Nikita Veselov took his prior game design experience and co-founded Tiamat Games with long-time friend and entrepreneur Konstantin Mikushin. The team has expanded ever since, bringing on experienced programmers and artists that have worked throughout the video game industry. Though the studio may be small, its ambition to create interesting experiences knows no bounds.