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Project Warlock II Early Access Launch Set for June with an Explosive New Trailer

Developer Buckshot Software and publisher Retrovibe announced the launch window and details of the retro shooter Project Warlock II. A new gameplay trailer with adrenaline-pumping action has also been revealed today during the MIX 10th Anniversary Online Showcase.  

New Trailer on YouTube: https://youtu.be/VLFSpQxX6Vw

Project Warlock II will be released in Early Access on Steam and GOG in June 2022. It will offer the first single-player chapter out of the planned three, each featuring its own playable protagonist. In June you will be stepping into the shoes of Palmer, who will need to defend his home castle from an onslaught of invading demons.

The developer revealed that each chapter of Project Warlock II will consist of 6 huge, sprawling levels up to 10 times bigger than any individual level in the original game. The game’s world evolved into vertical, three-dimensional, multi-floored structures, platforms, and buildings that literally elevate the gameplay. 

Early Access of Project Warlock II is planned for about 1 year. The developers will gather feedback and refine gameplay while working on the remaining chapters of the game. Specific release date in June 2022 will be revealed soon. A playable demo is already available on both PC storefronts.

Project Warlock II GIF

Project Warlock II’s store page on Steam

Project Warlock II store page on GOG


About Buckshot Software

Led by Jakub Cislo, a self-taught game designer, programmer, and the creator of the original Project Warlock, Buckshot Software is a six-person team of developers who love retro shooters like Wolfenstein, DOOM, and Quake.


About Retrovibe

Retrovibe is a publisher that aims to unlock next levels of fun by delivering new indie games with a retro heart. It was established in 2021 by a group of experienced games industry professionals.

Ben

I am the owner of Cerebral-overload.com and the Verizon Wireless Reviewer for Techburgh.com. My love of gadgets came from his lack of a Nintendo Game Boy when he was a child . I vowed from that day on to get his hands on as many tech products as possible. My approach to a review is to make it informative for the technofile while still making it understandable to everyone. Ben is a new voice in the tech industry and is looking to make a mark wherever he goes. When not reviewing products, I is also a 911 Telecommunicator just outside of Pittsburgh PA. Twitter: @gizmoboaks

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