Dystopian Sci-Fi City-Builder Sphere – Flying Cities Gets a Launch Date and Teaser Trailer
It’s nearly time to ascend to the cloudscape, because today, indie publisher Assemble Entertainment revealed a 20th September 2022, launch date for Sphere – Flying Cities, the one-of-a-kind sci-fi survival game leaving Early Access and coming to Steam and GOG.
Unlike your typical post-apocalyptic city-builder, Sphere – Flying Cities introduces a unique plot twist: humanity’s last bastion isn’t on the decimated surface of Earth but in the skies! Utilizing novel anti-gravity technology, players manage the well-being of humanity’s last inhabitants in their very first flying city.
Soar through the sky as the denizens of the arial city rebuild, restructure, and protect the last semblance of society. Additionally, the full release of this sky-faring sci-fi title will see new features such as a fully fleshed-out story campaign, six new building blueprints to discover, a completely revamped tutorial, and a terrifying new threat — ice storms.
Check out the newest trailer: YouTube | Download
Download the press kit here
Request an Early Access preview code here
Check out the new Early Access Roadmap here
About Sphere – Flying Cities
Inspired by James Blish’s novel “City in Flight”, Sphere – Flying Cities employs a distinct mix of strategy, survival, and city-building simulation elements. Players are put in the position of Commander, whose sole purpose is to maintain order and see to the survival of mankind. In the near future, the planet is thrown into turmoil when Earth’s moon is struck by a colossal asteroid. In the wake of this destruction, the world’s surface is rendered totally uninhabitable. Facing complete annihilation, humanity makes one final and desperate attempt to survive — thanks to newly-created anti-gravity technology, the first (and likely final) faction of flying cities ascends as the ultimate bastion of the human race.
Key Features
- A City in the Clouds: Construct your city with numerous retro-futuristic buildings, utilize the resources available from the unique sky-vironment, and send out drones to harvest (sometimes rare!) resources and repair buildings to keep everyone’s head in the clouds
- The Sky’s the Limit: The anti-gravity device and its deflector-shield are the only things protecting the city from (un)natural disasters; maintaining it means the difference between life and certain doom
- For the Greater Good: Assuring the safety of your city’s denizens is of paramount importance — tend to their needs by supplying food, healthcare, and shelter, as well as undergoing rescue missions. However, keep in mind that you won’t be able to save every building – nor every colonist.
- Write Your Own Story: Each decision you make, turn you take, and building you create chronicles your own narrative in this compelling near-apocalypse scenario. Define your experience by the paths you follow and determine how your city’s story ends.
Developed by Hexagon Sphere Games and published by Assemble Entertainment, Sphere – Flying Cities is available now on Steam Early Access and GOG for £14.99 / €17.99 and will launch fully on 20th September 2022. Add the game to your wishlist here.
Keeping in line with their philanthropic nature, Assemble Entertainment has partnered with Atmosfair, an environmental development organization that focuses on clean energy climate protection projects, to offer a unique Save the World edition of the game. Including a mini-artbook and in-game cosmetics, a portion of this edition’s profits go directly to the charity.
Interested in learning more about Sphere’s development? Check out the Devlog #3: Tech-tree redesign and more Quality Of Improvements to learn more about Sphere’s development.
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About Assemble Entertainment
Founded in 2016 and based in Wiesbaden, Germany, Assemble Entertainment is an independent games developer best known for the survival city-builder Endzone – A World Apart, that challenges players to survive and thrive following an environmental apocalypse, and the modernized Leisure Suit Larry series, featuring two new entries in the iconic decades-spanning saga.
Despite the company’s short history, Assemble Entertainment has won the German Developer Award twice — in 2020 and 2021— in the category “Best Publisher.” Assemble Entertainment organizes GermanDevDays, an annual conference held in Frankfurt, Germany since 2016 that attracts more than 1,100 attendees from across the German-speaking video game development industry. The event also includes the GermanDevDays Indie Award, where indie development teams across Germany can participate in varying categories to win a cash prize for their projects. The event is hosted by Stefan Marcinek, CEO and Founder of Assemble.
Entertainment. More on www.germandevdays.com and www.assemble-entertainment.com.