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Gamescom Asia kicks off in just a few days! GameDriver™, the leader in automation solutions in the gaming, AR, and VR industries, is attending and sponsoring the event, which takes place from October 20 to 23 at the Suntec Singapore Convention & Exhibition Centre. GameDriver co-founders Shane Evans and Robert Gutierrez will be available for interviews and demonstrations, with Evans also discussing the impact of crunch on the industry and GameDriver’s perspective on how to fix it during the show’s Day 1 keynote presentations. His presentation will touch on the results of a recent Omdia survey commissioned by GameDriver.

Developers, publishers, and other industry professionals interested in learning about GameDriver can set up a meeting with the team by replying to this email. The GameDriver team will be on-hand to exhibit their revolutionary automation software to attendees, demonstrating how GameDriver provides a modern, comprehensive toolkit that significantly reduces QA crunch time and development costs.

In his presentation, Shane Evans will highlight some results of the survey conducted by independent tech research company Omdia. Covering the perceptions of testing in game development, the survey found that, among other things, 71% of test automation users see “big improvements” in their test execution compared to manual efforts. Evans will touch on more of the results at Gamescom Asia, but for those who will not be in attendance, a webinar discussing the results in full will be hosted in November. Details are to be announced in the coming weeks.

GameDriver is a comprehensive toolset capable of standardized, reusable, and scalable automated testing for gaming and XR products. It gives time back to testers and development costs back to creators and publishers, resulting in higher-quality games and products that are unburdened by bugs and glitches at launch. GameDriver supports a large ecosystem of game engines, test frameworks, and execution platforms, including Unity, NUnit, Jenkins, MSTest, BitBar, Oculus, and more.

GameDriver delivers the following key benefits:

  • Provides rapid feedback for each build and release
  • Ensures a high-quality immersive experience across digital mediums
  • Increases test coverage, consistency, and execution time
  • Reduces dependency on manual testing by up to 85%, allowing testers to make better use of manual testing efforts
  • Controls the cost of ongoing Quality Assurance
  • Reduces time-to-market

GameDriver is available in Free Trial, Base Package, and Professional Package tiers. The company is proud to offer free licenses for educators and start-ups through their Ambassador program so that they can support the gaming industry and emphasize the importance of testing.

For more detailed information about GameDriver and to get started, visit https://gamedriver.io.

If you’d like to learn more about GameDriver, follow them on FacebookTwitter, and LinkedIn, or request to join their Slack community by emailing community@gamedriver.io.

Ben

I am the owner of Cerebral-overload.com and the Verizon Wireless Reviewer for Techburgh.com. My love of gadgets came from his lack of a Nintendo Game Boy when he was a child . I vowed from that day on to get his hands on as many tech products as possible. My approach to a review is to make it informative for the technofile while still making it understandable to everyone. Ben is a new voice in the tech industry and is looking to make a mark wherever he goes. When not reviewing products, I is also a 911 Telecommunicator just outside of Pittsburgh PA. Twitter: @gizmoboaks

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