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Private Division and Evening Star Announce Penny’s Big Breakaway

Private Division, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), and Evening Star today announced an imaginative new platforming action game, Penny’s Big Breakaway, coming to Nintendo Switch™, PlayStation 5, Xbox Series X|S, and PC early next year. Prepare yourself for a beautifully stylized, colorful adventure in which you play Penny, the ‘yo-tagonist’, and try to escape an endless, bumbling penguin army as you swing, dash, flip, zip, and trick your way through a variety of challenging levels.

“At Evening Star, we have a deep passion for expressive, character-driven games that focus on a concise and satisfying move-set. For our debut title, we challenged ourselves to bring that approach into not only a new IP, but to an entire 3D world”Tweet this

Check out the announcement trailer for Penny’s Big Breakaway on YouTube.

In Penny’s Big Breakaway, you play Penny, an aspiring court performer who is on the run after her yo-yo created quite the commotion during her audition at the royal palace. In response, Eddie the Emperor commands his loyal penguin forces to capture Penny and her stringed companion, Yo-Yo. The chase is then on, and it is up to you to help our hero escape capture over the course of 12 vibrant, geometric worlds!

“At Evening Star, we have a deep passion for expressive, character-driven games that focus on a concise and satisfying move-set. For our debut title, we challenged ourselves to bring that approach into not only a new IP, but to an entire 3D world,” said Christian Whitehead, Creative Director at Evening Star. “Penny’s Big Breakaway has been a wonderful opportunity for our team to grow creatively and technically as a studio, and we can’t wait for players to perform plenty of slick tricks with Penny and Yo-Yo!”

Built on Evening Star’s proprietary own Star Engine, Penny’s Big Breakaway provides non-stop action as you try to escape the impending penguin horde in each level. These waddling, avian adversaries will burst from walls, rush over cliffs, and attempt to dogpile you in an attempt to stop your progress at every turn. But don’t fret — Penny is an agile and acrobatic aerialist. You will jump, spin, and ride over a variety of brightly colored and complex terrain, featuring steep ramps, sharp ledges, massive cliffs, and more. Each obstacle is an opportunity to increase your speed and gain a bit of breathing room from those flightless assailants in hot pursuit. Be sure to keep up your momentum while playing, because in addition to Story Mode, Penny’s Big Breakaway also includes a Time Attack Mode, where you can try and achieve the perfect run and set high scores on the leaderboard for the world to see.

Penny isn’t the only star of this show: her trusty partner Yo-Yo, while largely to blame for causing this chase, provides plenty of abilities to assist in your getaway. Throughout the game, you can find tasty treats which her yo-yo can snack on. When consumed, these delicious items will temporarily unlock new power ups such as increased movement speed, a protective shield, and more. In addition to powerups, Penny’s yo-yo can pick up a variety of single-use tools, which can be used to bust down an area revealing secret treasure or magnetically pull in collectibles just outside Penny’s reach. Her versatile yo-yo might be hungry for chaos, but it could also be just the trick to clear her name and absolve her of this massive mix-up.

“Evening Star are experts in the platforming genre, having been entrusted with an iconic gaming franchise, and delivered one of the best platforming experiences in recent years,” said Michael Worosz, Chief Strategy Officer, Take-Two Interactive, and Head of Private Division. “Penny’s Big Breakaway is an exciting debut title that brings an all-new protagonist to life in a memorable world, and it has an enormous opportunity to be a smashing success due to its broad appeal.”

Penny’s Big Breakaway is planned to release for Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC early next year during Take-Two’s Fiscal Year 2024. Penny’s Big Breakawayis not yet rated by the ESRB. For more information on Penny’s Big Breakaway, subscribe on YouTube, follow us on Twitter, become a fan on Facebook, follow on Instagram, and visit www.pennysbigbreakaway.com.

Private Division is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

About Evening Star

Evening Star is a boutique game studio founded in late 2018. Based in Los Angeles, with additional operations in London and Melbourne, Evening Star’s mission is to design fresh, fun games that stand the test of time. As a distributed team, a key tenet of Evening Star’s studio culture is strong communication. Though we may be separated by two oceans, we endeavor to foster a close-knit collaborative environment. We boldly explore new and exciting directions that push the boundaries of what Evening Star can achieve, while being mindful that good creativity comes from healthy and sustainable working practices. Above all, our passion for games and our unique backgrounds drives us to craft games imbued with our signature sense of style. Our team develops custom game engines that we use to create our games: the Star Engine and the Retro Engine. For more information, please visit www.eveningstar.studio.

About Private Division

Private Division is a developer-focused publisher that partners with the finest creative talent in the video game industry, empowering studios to develop the games that they are passionate about creating, while providing the support that they need to make their titles critically and commercially successful on a global scale. The Label publishes the Kerbal Space Program franchise, Ancestors: The Humankind Odyssey from Panache Digital Games, The Outer Worlds from Obsidian Entertainment, OlliOlli World and Rollerdrome from Roll7, After Us from Piccolo Studio, Penny’s Big Breakaway from Evening Star and more. Private Division has future unannounced projects in development with Moon Studios, Yellow Brick Games, Wētā Workshop, Game Freak, and other esteemed independent developers. The Label publishes the physical retail edition of Hades from Supergiant Games on PlayStation® and Xbox consoles. Private Division continues to build its internal studio capacity, with Roll7 and Intercept Games as internal developers for the Label. Private Division is headquartered in New York City with offices in Seattle, Las Vegas, and Munich. For more information, please visit www.privatedivision.com.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through Rockstar Games, 2K, Private Division, and Zynga. Our products are currently designed for console gaming systems, PC, and Mobile including smartphones and tablets, and are delivered through physical retail, digital download, online platforms, and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

Statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: risks relating to our combination with Zynga; the uncertainty of the impact of the COVID-19 pandemic and measures taken in response thereto; the effect that measures taken to mitigate the COVID-19 pandemic have on our operations, including our ability to timely deliver our titles and other products, and on the operations of our counterparties, including retailers and distributors; the effects of the COVID-19 pandemic on both consumer demand and the discretionary spending patterns of our customers as the situation with the pandemic continues to evolve; the risks of conducting business internationally; the impact of changes in interest rates by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of inflation; volatility in foreign currency exchange rates; our dependence on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other hit titles; our ability to leverage opportunities on PlayStation®5 and Xbox Series X|S; the timely release and significant market acceptance of our games; the ability to maintain acceptable pricing levels on our games; and risks associated with international operations.

Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

Ben

I am the owner of Cerebral-overload.com and the Verizon Wireless Reviewer for Techburgh.com. My love of gadgets came from his lack of a Nintendo Game Boy when he was a child . I vowed from that day on to get his hands on as many tech products as possible. My approach to a review is to make it informative for the technofile while still making it understandable to everyone. Ben is a new voice in the tech industry and is looking to make a mark wherever he goes. When not reviewing products, I is also a 911 Telecommunicator just outside of Pittsburgh PA. Twitter: @gizmoboaks

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