Content Warning: Sunset allows players to deal with, process, and introspect on life and death. As such, this game deals with death, suicide, violent crimes, real-world abhorrent acts, and the human psyche. Play with understanding and care with your fellow players. That said, you can substitute aspects that your table is uncomfortable with.Despite its heavy subject matter, creators Michael F. Tomasek Jr., Adam Lehenbauer, and Thomas St Pierre aimed for a feeling and theme of hope punk – revealing hope in the face of challenges and acting as a counter to pessimism.
Introducing the Creative Team behind Sunset: Michael F. Tomasek Jr. (he/him) – Lead DesignerMichael Tomasek Jr. is a game developer, writer, artist, activist, and educator from the Chicagoland area. When not making games he’s usually puttering in his garden or hanging out with his lovely wife Meredith, or his two cats.Adam Lehenbauer (he/him) – Game DesignerAdam Lehenbauer is a jack of all creative from game development to musician and performer. Adam’s commitment to artists and their rights over AI continue to be a beacon of hope for human creativity despite his penchant for the undead.Thomas St. Pierre (he/him) – Game DesignerThomas St Pierre is a decorated veteran and Wounded Warrior, career technologist, game and serious games developer, and the owner of Forteller Games. Thomas spends his free time creating new things, loving his dog Raja, and cooking delicious food.Alicia Marie (she/her) – WriterProfessional costume creator for Warner Brothers, Disney (Star Wars, Marvel), Mortal Kombat, and more. Alicia has written and designed multiple characters for Idle Champions of the Forgotten Realms and appeared on notable actual play streams, such as Demiplane’s Children of Éarte.Sebastian Yūe (they/them) – WriterSebastian is a game designer, writer, editor, and known as a “lover of the monstrous strange” and has worked on notable projects such as the Cosmere RPG, Pathfinder Lost Omens: Divine Mysteries, and Daggerheart.Kari Jo “Kage” Freudigmann (she/her) – WriterKage has already worked on Sunset, helping to bring the Quickstart to life. She has a deep understanding of the layout design and writing process for TTRPGs, with a wealth of credits to her name.Kris “Omnis” Strader (he/him) – WriterKris is a writer and game designer for TTRPGs with a talent for expressing the meaning behind a game’s text. He has previously written on I AM THE BEYOND, Paragons: The Roleplaying Game, and Portal Portfolio: The Leyawat.Erin Fordham (she/they) – WriterErin brings their experience as a professional GM and an Actual Play performer to help build the world of Sunset. They are a new writer, inspired by gothic horror classics and speculative fiction.Sydney Spears (she/her) – ArtistSydney is a graphic artist and illustrator who specializes in bold, punchy, colorful shapes. She brings a blend of subtlety and in-your-face graphics, like a hammer with a secret waiting to be unwoven.Meredith Gerber (she/her) – Artist, Layout DesignerMeredith is the Partner Marketing Manager for DriveThru, Roll20 & Demiplane. Her photography, graphic design & layout design have appeared in several TTRPGs. |