SAN FRANCISCO — January 23, 2017 — Today, Ubisoft® announced a new formula for the Tom Clancy’s Rainbow Six® Pro League and for all Tom Clancy’s Rainbow Six Siege worldwide competitions, from amateur to professional levels, for the 2018-2020 period. A new structure designed to support the growth of the Tom Clancy’s Rainbow Six® esports scene after two initial successful years, will kick off on June 2018.
The Tom Clancy’s Rainbow Six Pro League itself will be composed of two Seasons, six months each, from June to November and December to May. Each Season will be concluded by Season Finales, where the eight best teams of the Season – two per region: Asia-Pacific, Europe, Latin America and North America – will compete for a prize pool of $275,000. This six months-base format will start on June 2018, after a season of transition lasting from March to May 2018. This season of transition, our seventh Pro League season, will last 3 months, and a Season Finale will take place in the United States mid-May 2018.
Schedule Sum-up for Year 2018-2019:
- Pro League Season 7 (transition season): March-May 2018
- Pro League Season 8: June-November 2018
- Pro League Season 9: December 2018-May 2019
The Challenger League will have two three-month Seasons per year, starting in September and March. It will also exceptionally follow the Season 7 (transition season) format.
Other fundamental change, each Year will now feature two Majors, events where the most intense Tom Clancy’s Rainbow Six Siege action unfolds. In addition to the Six Invitational each February, a “Six Major” tournament will take place in August. As a first edition, the Six Paris Major will take place in Paris on August 2018. The Six Paris Major and the Six Invitational will grant respectively $350,000 and $500,000 prize pools, both events will feature 16 teams from all over the world.
Before getting to the Pro League or the Majors, players can challenge their inner competitor during Weekly Online Tournaments, including Go4s every Sunday on all platforms, along with community cups and local ladders. Several Minor events will be organized throughout each year in different territories, including upcoming Dreamhack events. The complete calendar will be shared soon.
For all details on this new format, please check our complete Ubiblog article on the topic: https://news.ubisoft.com/
While we detail the future of Tom Clancy’s Rainbow Six, Year 2 is still on-going as all top-placing teams in Asia-Pacific, European, Latin American and North American regions, will face off again in the second edition of the Six Invitational, which takes place February 13–18, 2018, in Montreal. The Six Invitational 2018 will determine the world’s best players of Year 2 as they compete for a prize pool of $500,000 in the biggest competition to date.
About Tom Clancy’s Rainbow Six Siege
Inspired by real-world counter-terrorist organizations, Tom Clancy’s Rainbow Six Siege puts players in the middle of lethal close-quarter confrontations. For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position by reinforcing walls and floors, using barbed wire and deployable shields, laying mines and more, or to breach the enemies’ position using observation drones, setting charges, rappelling and more. The fast pace and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2016–17 fiscal year Ubisoft generated sales of €1,460 million. To learn more, please visit www.ubisoftgroup.com.
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