SAN FRANCISO – April 3, 2018 – Today, Ubisoft announced that Tom Clancy’s Ghost Recon® Wildlands will get a second year of post-launch content, offering players new free contents, both in the campaign and the Ghost War PvP experience. The first major update entitled Special Operation 1 will be released on April 10 on PlayStation®4 computer entertainment system, Xbox One and Windows PC
Ghost Recon Wildlands’ Year 2 will continue to deliver substantial post-launch support with four free major updates titled “Special Operations”, each of which will feature a unique theme, updates for the PvE campaign with special free missions and special challenges with exclusive rewards, updates for the Ghost War 4×4 PvP experience, as well as highly community-requested features.
The first update, called “Special Operations 1” launching on April 10 will contain:
- Teammate Customization: The number one feature requested by the community, teammate customization will allow players to customize teammate outfits with all items they have unlocked for their own character.
- PvP Update: A new game mode called “Sabotage” with five exclusive maps, the first of six new PvP classes for Year 2, and new perks and weapons.
- PvE Update: A free special themed PvE mission and special challenge with exclusive rewards.
The Special Operation I includes the content planned for Updates 5 & 6 from the original Ghost War roadmap.
On top of that, Ubisoft announced Ghost Recon Wildlands’ Year 2 Pass offering seven-day early access to all the six new Year 2 Ghost War classes, an exclusive customization pack, and eight Battle Crates (four Special Ops crates and four Ghost War crates) to further customize players characters in the main game as well as in the Ghost War. Ghost Recon Wildlands Year 2 pass will be available digitally for $29.99.
Since the initial launch of Ghost Recon Wildlands in March 2017, Ubisoft Paris released 13 updates, including the launch of Ghost War – the 4v4 PvP mode – as well as The Predator special event and numerous updates to the core gameplay. With more than 10 million players worldwide, the Ghost Recon Wildlands team is committed to support the game, offering new free content and continued improvement of the core experience.
For more information about the contents of the Year 2 pass or Special Operation I, check out the trailer here: https://youtu.be/fjAkZmXOOD4
Developed by Ubisoft Paris,* Tom Clancy’s Ghost Recon Wildlands is a military shooter entirely playable in up to four-player co-op or single-player from beginning to end. Players have total freedom to accomplish their missions how they want and watch as the world reacts to their actions. Players can choose to move quietly in the night, go in hot at dawn or work together to execute a sync shot that takes out enemies in one fell swoop. Each choice has a consequence, and players must improvise or adapt their plans to ensure the completion and success of each mission. Tom Clancy’s Ghost Recon Wildlands Ghost War allows players to live the ultimate co-op experience in 4v4 modes. Featuring a growing roster of classes, maps and modes, Ghost War focuses on teamwork, strategy and tense tactical engagements.
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*In collaboration with Ubisoft Annecy, Bucharest, Montpellier, Milan, Belgrade and Reflections studios.
About Tom Clancy’s Ghost Recon
Launched in 2001 with critical acclaim from fans of the Tom Clancy’s world, the Ghost Recon franchise has since convinced 30 million players thanks to breakthrough releases and has become the best-selling Tom Clancy’s brand on the last generation of consoles and PC. Tom Clancy’s Ghost Recon Wildlands brings the franchise to the next level with an episode designed from the ground up for a new generation, featuring a massive and visually stunning open world, playable for the first time online in four-player co-op.
Tom Clancy’s Ghost Recon Wildlands is a work of fiction. Like similar Tom Clancy’s games from Ubisoft, the game takes place in a modern universe inspired by reality, but the characters, locations and stories are created solely for entertainment purposes. One of the reasons Bolivia was chosen as the background of this game was due to its magnificent landscapes and rich culture. While the game’s premise imagines a different reality than the one that exists in Bolivia today, we do hope that the in-game world comes close to representing the country’s beautiful topography, and that players enjoy exploring the diverse and open landscapes it moved us to create. Any resemblance to actual events or any real persons, living or dead, is purely coincidental.
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2016–17 fiscal year Ubisoft generated sales of €1,460 million. To learn more, please visit www.ubisoft.com.
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