New Demo for BORE BLASTERS Out Now, Featuring in Steam Next Fest on February 5th
Scottish studio 8BitSkull has released the demo for its upcoming roguelike action-mining game, BORE BLASTERS, available on Steam today. The demo will also be featured in Steam’s Next Fest beginning February 5 until February 12. The full release is slated for March, but players can dive into the exciting action of BORE BLASTERS today.
BORE BLASTERS puts you in the seat of an advanced dwarven gyrocopter fitted with a powerful machine gun drill designed to break through stone with ease. As you blast your way into the depths, you will collect rare gems and ores, discover powerful new upgrades that help you cut through stone quicker, and fight off swarms of enemies as you uncover the mysteries deep below.
Check out the BORE BLASTERS trailer here:
YouTube | Download
BORE BLASTERS‘ core gameplay centers around fast and satisfying action using your machine gun to blast through stones of varying hardness. Discover temporary upgrades hidden deep within the rock that help you mine faster, and spend your spoils to buy permanent upgrades to improve your gyrocopter. Dig through various procedurally-generated biomes with new challenges on every run. The diversity of levels, enemies, and upgrades offers endless enjoyment. Runs can be as quick or as long as you wish, as long as your fuel and health bar last. Exploring the overworld will give you access to increasingly challenging mineshafts that lead to deeper and more dangerous mysteries.
BORE BLASTERS Key Features:
- Fast-paced mining action: Mining has never been so intense and rewarding; the satisfaction of blasting through the depths would make any dwarf grin with delight.
- Bite-sized runs: Runs can be over quickly or last longer if you’re able to survive. Play for a few minutes or up to 10-15 if you’re an experienced player.
- Un-punishing progress: If you fail a run or need to cancel early for whatever reason, you keep your rewards and resources to spend on upgrades and abilities.
- Unlockable characters: Dive into the narrative of this dwarven steampunk world to complete quests and unlock new characters with new and unique abilities.
- Upgrade your gyrocopter: Visit the Techsmith and spend your earnings on permanent upgrades to make mining faster, safer, and more satisfying, or discover temporary upgrades buried in the mines to help you out in a pinch.
- Endless replayability: No two runs will be the same; a diverse range of biomes and procedurally generated mineshafts mean you’ll never know what’s ahead.
To stay up to date on BORE BLASTERS, follow the game on X (Twitter), Discord, and visit the official website.
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About BORE BLASTERS
BORE BLASTERS is a mining game where you take control of a dwarven gyrocopter to explore and mine for gems. Blast through rocks with a powerful chaingun drill. Collect rare gems and ores and use them to permanently improve your ship and bolt on temporary upgrades.
Explore a large archipelago of floating islands in your dwarven airship. Drill to the bottom of each dig site to acquire new upgrades and unlock new areas to explore. Each dig site consists of a variety of different biomes with unique gameplay implications. There are even rumors of ancient civilizations buried deep underground. There are multiple playable characters to unlock, each with a unique special ability. The quest system provides custom missions to complete and unfolds a rivalry with the goblin warriors that inhabit the world. There are a variety of enemies to engage, just hope the legends of dragons lurking in the depths are nothing but stories!
BORE BLASTERS provides bite-sized runs (ranging from 2 to 10+ minutes) with a satisfying progression system, where even failed runs provide benefits. There are plenty of discoveries to be made and upgrades to unlock. The gameplay is intense, satisfying, and easy to jump into.
About 8BitSkull
8BitSkull is an indie game development studio based in Scotland and consists of Alex Asvegren (lead developer) and Christoph Gray (music, sound effects). For BORE BLASTERS, the team also included Joey De Jong (lead artist) and Andy Behan (visual design). 8BitSkull has previously released Void Scrappers and Fates of Ort.
We have taken what we learned from developing a horde survival game (Void Scrappers) and applied it to BORE BLASTERS. We’ve kept the good parts of mining games – the satisfaction of mining for resources and purchasing upgrades, the exploration and discovery. We’ve discarded the often slow pace and instead injected intensity, accessibility, and raw power!