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We Are So Cooked | Help Me Hide this Dead Body on October 15

You ****** up. They’re dead and you’re going to be in big trouble. What do you do? Call your squad for help, that’s what. Ride or die… well, maybe just ride. Someone else did the dying (respectfully).

Developed by Dwarven Brothers and published by 1312 Interactive, We Are So Cooked is a ridiculous 1-4 player co-op physics-stealth game where the objective is simple: get the dead body to the exit. The execution? That’s the hard part.

You and your friends need to work together to discreetly dispose of the body. Onlookers, obstacles, rag doll physics, and miscommunications are all active threats to exposing your crime. Unpredictable circumstances turn every small mistake into an absurd, escalating disaster. You better choose your squad wisely, or it’s the slammer for all y’all.

Key Features of We Are So Cooked:

  • DEAD WEIGHT: A dead body is heavy and floppy. Dragging one alone is slow and leaves a bloody trail. Gather the squad to help move a body, but coordinate carefully — one wrong move and you’re going to drop it. Be mindful of doorframes, vases, and other obstacles that the body can get snagged on.
     
  • THREATS: DO NOT GET CAUGHT. If anyone sees you carrying the body, they’ll scream. Security will show up and bust you. Look out for security cameras and guard dogs too.
     
  • IMPROVISE YOUR ESCAPE: Turn the environment into your toolkit. Find a wheelchair to roll the body past reception. Use a mop to clean up blood trails. Throw a squeaky toy to distract a guard. You can hold an item, OR you can drag the body. You can’t do both. Make sure your buddies collaborate to the fullest.
     
  • UNIQUE SCENARIOS: Every environment forces your team to adapt to new physics hazards and AI threats. Sneak through luxury hotel lobbies and balance the dead weight on top-heavy luggage carts. Survive freezing, heavily guarded bunkers where getting caught means the firing squad. You best stay on your toes wherever you and that corpse need to escape from.

We Are So Cooked launches on Windows PC (via Steam) on October 15, 2026, and later on Nintendo Switch 1|2, PlayStation 5, and XBOX Series X|S. Wishlist the game now. Like, right now. Cool? Thanks.

About The Author

I am the owner of Cerebral-overload.com and the Verizon Wireless Reviewer for Techburgh.com. My love of gadgets came from his lack of a Nintendo Game Boy when he was a child . I vowed from that day on to get his hands on as many tech products as possible. My approach to a review is to make it informative for the technofile while still making it understandable to everyone. Ben is a new voice in the tech industry and is looking to make a mark wherever he goes. When not reviewing products, I is also a 911 Telecommunicator just outside of Pittsburgh PA. Twitter: @gizmoboaks