Gaming

G-Rebels: Early Access Launch Coming Soon – With VR Support!

Developer Reakktor Studios and publisher Senatis are prepping G-Rebels for takeoff: Early next year, the flight sim takes off in Early Access on Steam. The new version will give players a first taste of a truly unique cockpit experience with an optional VR mode that makes speed and every maneuver feel even more immersive and thrilling. 

G-Rebels is the spiritual successor to the PS1 classic G-Police and drops players into the year 2684, where they soar above floating megacities across a world covering more than 12,000 square kilometers. Both demo versions have already generated global excitement, and the community’s feedback has fed directly into the Early Access version.

At its Early Access launch in early 2026, G-Rebels will already include a lot of missions planned for the ongoing development throughout the Early Access phase. Players can expect noticeably improved performance, ten carefully curated missions, and plenty of new features. For the first time, they’ll be able to battle for outposts, engage in high-intensity combat against cruisers, and explore new regions beyond the familiar metropolis of Daevos. The Skyblades can be controlled with mouse and keyboard, gamepad, or full flight-sim hardware, and for the first time, the game can be played in VR.

Key features in the Early Access version of G-Rebels:

  • Ten hand-picked high-altitude missions
  • Early VR mode with full cockpit view and first-person flight controls
  • Multiple regions to explore, including the dystopian metropolis Daevos, the war-torn Venice, and two additional outposts in the Atlas Archipelago
  • Dynamic mix of main missions, bounties, police chases, new contractors, and races, plus the debut of outpost battles, mining, and combat missions against cruisers
  • Skyblade customization with engine, weapon, and shield upgrades
  • Dynamic weather and a realistic day-night cycle
  • A living world driven by real-time simulation of thousands of aircraft
  • Supports mouse & keyboard and gamepads
  • Experimental support for HOTAS/HOSAS flight-sim gear

“Early Access finally introduces one of the most requested features for G-Rebels: full VR support. Players will soon step right into the cockpit to experience G-Rebels up close, with true 360° visibility. Alongside that, Early Access launches with a gameplay mix of intense missions, challenges, and open world features,” says Martin Schwiezer, Founder and Creative Director at Reakktor Studios.

The early demo versions demonstrated how valuable the community’s feedback is in shaping G-Rebels. With an open world of this scale, close interaction with players creates great opportunities to refine the experience in meaningful ways. In Early Access, the developer builds on this approach, aiming to deliver intense moments and engaging content. 

New screenshots from the community

For more information on G-Rebels, visit the game’s Steam page, the official website of the developer or join the conversation on Discord. The action flight sim is scheduled to release on PC later this year.

The project “G-Rebels” was funded as part of the German federal government’s games funding program with support from the Federal Ministry of Research, Technology and Space.


About Reakktor Studios:

Founded in 1991 as Century Interactive by Martin Schwiezer, Reakktor developed many single and multiplayer games like Subtrade, Bermuda Syndrome, Neocron, Black Prophecy, and Toxikk. Reakktor is one of the oldest and most experienced game developer brands in Germany. With MMOFPS game Neocron, they released the world’s first MMO game with a Cyberpunk setting. 

About Senatis:

Senatis GmbH is an independent boutique publisher based in Frankfurt, Germany, specialising in traditional PC and console games. With over 20 years of experience in the gaming industry, Senatis offers expert consulting services to individual development teams, providing valuable insights and guidance. In addition to its consultancy work, the company actively invests in and publishes selected game projects, demonstrating its commitment to fostering innovation and excellence within the gaming community.

About The Author

Ben

I am the owner of Cerebral-overload.com and the Verizon Wireless Reviewer for Techburgh.com. My love of gadgets came from his lack of a Nintendo Game Boy when he was a child . I vowed from that day on to get his hands on as many tech products as possible. My approach to a review is to make it informative for the technofile while still making it understandable to everyone. Ben is a new voice in the tech industry and is looking to make a mark wherever he goes. When not reviewing products, I is also a 911 Telecommunicator just outside of Pittsburgh PA. Twitter: @gizmoboaks

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