Indie Studio 8BitSkull Reveals Creepy New Necromancy-Fueled Dungeon Crawler Skull Horde

 Scottish studio 8BitSkull is here to haunt your nightmares with the recent reveal of its upcoming auto-battler dungeon crawler Skull Horde. “Death” is nothing but a temporary inconvenience as players take on the guise of a floating skull fueled by the shadowy powers of necromancy as they summon a horde of skeletons in a battle of bone versus flesh!

Check out the Skull Horde trailer here:
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Something wicked this way comes as whispers of the dead fill the catacombs, the dearly departed itching to rise up once again. Luckily, the creators of BORE BLASTERS are here to provide–its upcoming title, Skull Horde, has players embody (well, maybe not “body”, you play as a flying skull) a powerful necromancer, raising hordes of living dead to battle against hordes of living…living. Raise an ever-growing skeletal army and battle through procedurally generated dungeons, collecting casket-loads of boons and loot and unlocking powerful perks to upgrade the shambling horde and achieve each soldier’s fullest necrotic potential. 

Crypt commanders can purchase a variety of unit types to build their skeleton squad throughout each run. Each unit possesses unique abilities, allowing players to mix multiple specialties and build the ultimate horde. Acquiring multiple units of the same type merges them into stronger versions, eventually unlocking spectral special abilities. Additionally, loot discovered in the dungeon interacts with unit classes and tags, giving potent benefits. Utilize resources to strategically reroll units, loot, and craft the ultimate death-bringer builds. Fans of Diablo II‘s Necromancer class’ tricks are in for quite the treat—Skull Horde‘s bite-sized and streamlined version of ghoulish gameplay is familiar enough to make the crypt keepers feel right at home.

Skull Horde Key Features:

Skull Horde will be released on PC via Steam with Steam Deck and Linux support, and will be playable in English, Simplified Chinese, Japanese, French, German, Spanish, Korean, Brazilian Portuguese, and Polish.

To stay up to date on Skull Horde, follow the game on X (Twitter), join the official Discord, and visit the official studio website.

About 8BitSkull:

8BitSkull is an indie game development studio based in Scotland and consists of Alex Asvegren (lead developer), Christoph Gray (music, sound effects) and Andy Behan (visual design). 8BitSkull has previously released BORE BLASTERSVoid Scrappers and Fates of Ort.

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